Archive for the ‘Network’ Category

daniel.haxx.se episode 8

Monday, October 27th, 2014

Today I hesitated to make my new weekly video episode. I looked at the viewers number and how they basically have dwindled the last few weeks. I’m not making this video series interesting enough for a very large crowd of people. I’m re-evaluating if I should do them at all, or if I can do something to spice them up…

… or perhaps just not look at the viewers numbers at all and just do what think is fun?

I decided I’ll go with the latter for now. After all, I enjoy making these and they usually give me some interesting feedback and discussions even if the numbers are really low. What good is a number anyway?

This week’s episode:

Personal

Firefox

Fun

HTTP/2

TALKS

  • I’m offering two talks for FOSDEM

curl

  • release next Wednesday
  • bug fixing period
  • security advisory is pending

wget

Pretending port zero is a normal one

Saturday, October 25th, 2014

Speaking the TCP protocol, we communicate between “ports” in the local and remote ends. Each of these port fields are 16 bits in the protocol header so they can hold values between 0 – 65535. (IPv4 or IPv6 are the same here.) We usually do HTTP on port 80 and we do HTTPS on port 443 and so on. We can even play around and use them on various other custom ports when we feel like it.

But what about port 0 (zero) ? Sure, IANA lists the port as “reserved” for TCP and UDP but that’s just a rule in a list of ports, not actually a filter implemented by anyone.

In the actual TCP protocol port 0 is nothing special but just another number. Several people have told me “it is not supposed to be used” or that it is otherwise somehow considered bad to use this port over the internet. I don’t really know where this notion comes from more than that IANA listing.

Frank Gevaerts helped me perform some experiments with TCP port zero on Linux.

In the Berkeley sockets API widely used for doing TCP communications, port zero has a bit of a harder situation. Most of the functions and structs treat zero as just another number so there’s virtually no problem as a client to connect to this port using for example curl. See below for a printout from a test shot.

Running a TCP server on port 0 however, is tricky since the bind() function uses a zero in the port number to mean “pick a random one” (I can only assume this was a mistake done eons ago that can’t be changed). For this test, a little iptables trickery was run so that incoming traffic on TCP port 0 would be redirected to port 80 on the server machine, so that we didn’t have to patch any server code.

Entering a URL with port number zero to Firefox gets this message displayed:

This address uses a network port which is normally used for purposes other than Web browsing. Firefox has canceled the request for your protection.

… but Chrome accepts it and tries to use it as given.

The only little nit that remains when using curl against port 0 is that it seems glibc’s getpeername() assumes this is an illegal port number and refuses to work. I marked that line in curl’s output in red below just to highlight it for you. The actual source code with this check is here. This failure is not lethal for libcurl, it will just have slightly less info but will still continue to work. I claim this is a glibc bug.

$ curl -v http://10.0.0.1:0 -H "Host: 10.0.0.1"
* Rebuilt URL to: http://10.0.0.1:0/
* Hostname was NOT found in DNS cache
* Trying 10.0.0.1...
* getpeername() failed with errno 107: Transport endpoint is not connected
* Connected to 10.0.0.1 () port 0 (#0)
> GET / HTTP/1.1
> User-Agent: curl/7.38.1-DEV
> Accept: */*
> Host: 10.0.0.1
>
< HTTP/1.1 200 OK
< Date: Fri, 24 Oct 2014 09:08:02 GMT
< Server: Apache/2.4.10 (Debian)
< Last-Modified: Fri, 24 Oct 2014 08:48:34 GMT
< Content-Length: 22
< Content-Type: text/html

<html>testpage</html>

Why doing this experiment? Just for fun to to see if it worked.

(Discussion and comments on this post is also found at Reddit.)

Changing networks with Firefox running

Friday, September 26th, 2014

Short recap: I work on network code for Mozilla. Bug 939318 is one of “mine” – yesterday I landed a fix (a patch series with 6 individual patches) for this and I wanted to explain what goodness that should (might?) come from this!

diffstat

diffstat reports this on the complete patch series:

29 files changed, 920 insertions(+), 162 deletions(-)

The change set can be seen in mozilla-central here. But I guess a proper description is easier for most…

The bouncy road to inclusion

This feature set and associated problems with it has been one of the most time consuming things I’ve developed in recent years, I mean in relation to the amount of actual code produced. I’ve had it “landed” in the mozilla-inbound tree five times and yanked out again before it landed correctly (within a few hours), every time of course reverted again because I had bugs remaining in there. The bugs in this have been really tricky with a whole bunch of timing-dependent and race-like problems and me being unfamiliar with a large part of the code base that I’m working on. It has been a highly frustrating journey during periods but I’d like to think that I’ve learned a lot about Firefox internals partly thanks to this resistance.

As I write this, it has not even been 24 hours since it got into m-c so there’s of course still a risk there’s an ugly bug or two left, but then I also hope to fix the pending problems without having to revert and re-apply the whole series…

Many ways to connect to networks

Firefox Nightly screenshotIn many network setups today, you get an environment and a network “experience” that is crafted for that particular place. For example you may connect to your work over a VPN where you get your company DNS and you can access sites and services you can’t even see when you connect from the wifi in your favorite coffee shop. The same thing goes for when you connect to that captive portal over wifi until you realize you used the wrong SSID and you switch over to the access point you were supposed to use.

For every one of these setups, you get different DHCP setups passed down and you get a new DNS server and so on.

These days laptop lids are getting closed (and the machine is put to sleep) at one place to be opened at a completely different location and rarely is the machine rebooted or the browser shut down.

Switching between networks

Switching from one of the networks to the next is of course something your operating system handles gracefully. You can even easily be connected to multiple ones simultaneously like if you have both an Ethernet card and wifi.

Enter browsers. Or in this case let’s be specific and talk about Firefox since this is what I work with and on. Firefox – like other browsers – will cache images, it will cache DNS responses, it maintains connections to sites a while even after use, it connects to some sites even before you “go there” and so on. All in the name of giving the users an as good and as fast experience as possible.

The combination of keeping things cached and alive, together with the fact that switching networks brings new perspectives and new “truths” offers challenges.

Realizing the situation is new

The changes are not at all mind-bending but are basically these three parts:

  1. Make sure that we detect network changes, even if just the set of available interfaces change. Send an event for this.
  2. Make sure the necessary parts of the code listens and understands this “network topology changed” event and acts on it accordingly
  3. Consider coming back from “sleep” to be a network changed event since we just cannot be sure of the network situation anymore.

The initial work has been made for Windows only but it allows us to smoothen out any rough edges before we continue and make more platforms support this.

The network changed event can be disabled by switching off the new “network.notify.changed” preference. If you do end up feeling a need for that, I really hope you file a bug explaining the details so that we can work on fixing it!

Act accordingly

So what is acting properly? What if the network changes in a way so that your active connections suddenly can’t be used anymore due to the new rules and routing and what not? We attack this problem like this: once we get a “network changed” event, we “allow” connections to prove that they are still alive and if not they’re torn down and re-setup when the user tries to reload or whatever. For plain old HTTP(S) this means just seeing if traffic arrives or can be sent off within N seconds, and for websockets, SPDY and HTTP2 connections it involves sending an actual ping frame and checking for a response.

The internal DNS cache was a bit tricky to handle. I initially just flushed all entries but that turned out nasty as I then also killed ongoing name resolves that caused errors to get returned. Now I instead added logic that flushes all the already resolved names and it makes names “in transit” to get resolved again so that they are done on the (potentially) new network that then can return different addresses for the same host name(s).

This should drastically reduce the situation that could happen before when Firefox would basically just freeze and not want to do any requests until you closed and restarted it. (Or waited long enough for other timeouts to trigger.)

The ‘N seconds’ waiting period above is actually 5 seconds by default and there’s a new preference called “network.http.network-changed.timeout” that can be altered at will to allow some experimentation regarding what the perfect interval truly is for you.

Firefox BallInitially on Windows only

My initial work has been limited to getting the changed event code done for the Windows back-end only (since the code that figures out if there’s news on the network setup is highly system specific), and now when this step has been taken the plan is to introduce the same back-end logic to the other platforms. The code that acts on the event is pretty much generic and is mostly in place already so it is now a matter of making sure the event can be generated everywhere.

My plan is to start on Firefox OS and then see if I can assist with the same thing in Firefox on Android. Then finally Linux and Mac.

I started on Windows since Windows is one of the platforms with the largest amount of Firefox users and thus one of the most prioritized ones.

More to do

There’s separate work going on for properly detecting captive portals. You know the annoying things hotels and airports for example tend to have to force you to do some login dance first before you are allowed to use the internet at that location. When such a captive portal is opened up, that should probably qualify as a network change – but it isn’t yet.

Daladevelop hackathon

Monday, September 15th, 2014

On Saturday the 13th of September, I took part in a hackathon in Falun Sweden organized by Daladevelop.

20-something hacker enthusiasts gathered in a rather large and comfortable room in this place, an almost three hour drive from my home. A number of talks and lectures were held through the day and the difficulty level ranged from newbie to more advanced. My own contribution was a talk about curl followed by one about HTTP/2. Blabbermouth as I am, I exhausted the friendly audience by talking a good total of almost 90 minutes straight. I got a whole range of clever and educated questions and I think and hope we all had a good time as a result.

The organizers ran a quiz for two-person teams. I teamed up with Andreas Olsson in team Emacs, and after having identified x86 assembly, written binary, spotted perl, named Ada Lovelace, used the term lightfoot and provided about 15 more answers we managed to get first prize and the honor of having beaten the others. Great fun!

HTTP/2 interop pains

Tuesday, September 2nd, 2014

At around 06:49 CEST on the morning of August 27 2014, Google deployed an HTTP/2 draft-14 implementation on their front-end servers that handle logins to Google accounts (and possibly others). Those at least take care of all the various login stuff you do with Google, G+, gmail, etc.

The little problem with that was just that their implementation of HTTP2 is in disagreement with all existing client implementations of that same protocol at that draft level. Someone immediately noticed this problem and filed a bug against Firefox.

The Firefox Nightly and beta versions have HTTP2 enabled by default and so users quickly started to notice this and a range of duplicate bug reports have been filed. And keeps being filed as more users run into this problem. As far as I know, Chrome does not have this enabled by default so much fewer Chrome users get this ugly surprise.

The Google implementation has a broken cookie handling (remnants from the draft-13 it looks like by how they do it). As I write this, we’re on the 7th day with this brokenness. We advice bleeding-edge users of Firefox to switch off HTTP/2 support in the mean time until Google wakes up and acts.

You can actually switch http2 support back on once you’ve logged in and it then continues to work fine. Below you can see what a lovely (wildly misleading) error message you get if you try http2 against Google right now with Firefox:

google-http2-draft14-cookies

This post is being debated on hacker news.

Updated: 20:14 CEST: There’s a fix coming, that supposedly will fix this problem on Thursday September 4th.

Update 2: In the morning of September 4th (my time), Google has reverted their servers to instead negotiate SPDY 3.1 and Firefox is fine with this.

Firefox and partial content

Monday, June 16th, 2014

Update: parts of the change mentioned in this blog post has subsequently been reverted since clearly I had a too positive view of the Internet.

Firefox BallOne of the first bugs that fell into my lap when I started working for Mozilla not a very long time ago, was bug 237623. Anyone involved in Mozilla knows a bug in that range is fairly old (we just recently passed one million filed bugs). This particular bug was filed in March 2004 and there are (right now) 26 other bugs marked as duplicates of this. Today, the fix for this problem has landed.

The core of the problem is that when a HTTP server sends contents back to a client, it can send a header along indicating the size of the data in the response. The header is called “Content-Length:”. If the connection gets broken during transfer for whatever reason and the browser hasn’t received as much data as was initially claimed to be delivered, that’s a very good hint that something is wrong and the transfer was incomplete.

The perhaps most annoying way this could be seen is when you download a huge DVD image or something and for some reason the connection gets cut off after only a short time, way before the entire file is downloaded, but Firefox just silently accept that as the end of the transfer and think everything was fine and dandy.

What complicates the issue is the eternal problem: not everything abides to the protocol. This said, if there are frequent violators of the protocol we can’t strictly fail on each case of problem we detect but we must instead do our best to handle it anyway.

Is Content-Length a frequently violated HTTP response header?

Let’s see…

  1. Back in the HTTP 1.0 days, the Content-Length header was not very important as the connection was mostly shut down after each response anyway. Alas, clients/browsers would swiftly learn to just wait for the disconnect anyway.
  2. Back in the old days, there were cases of problems with “large files” (files larger than 2 or 4GB) which every now and then caused the Content-Length: header to turn into negative or otherwise confused values when it wrapped. That’s not really happening these days anymore.
  3. With HTTP 1.1 and its persuasive use of persistent connections it is important to get the size right, as otherwise the chain of requests get messed up and we end up with tears and sad faces
  4. In curl’s HTTP parser we’ve always been strictly abiding to this header and we’ve bailed out hard on mismatches. This is a very rare error for users to get and based on this (admittedly unscientific data) I believe that there is not a widespread use of servers sending bad Content-Length headers.
  5. It seems Chrome at least in some aspects is already much more strict about this header.

My fix for this problem takes a slightly careful approach and only enforces the strictness for HTTP 1.1 or later servers. But then as a bonus, it has grown to also signal failure if a chunked encoded transfer ends without the ending trailer or if a SPDY or http2 transfer gets prematurely stopped.

This is basically a 6-line patch at its core. The rest is fixing up old test cases, added new tests etc.

As a counter-point, Eric Lawrence apparently worked on adding stricter checks in IE9 three years ago as he wrote about in Content-Length in the Real World. They apparently subsequently added the check again in IE10 which seems to have caused some problems for them. It remains to be seen how this change affects Firefox users out in the real world. I believe it’ll be fine.

This patch also introduces the error code for a few other similar network situations when the connection is closed prematurely and we know there are outstanding data that never arrived, and I got the opportunity to improve how Firefox behaves when downloading an image and it gets an error before the complete image has been transferred. Previously (when a partial transfer wasn’t an error), it would always throw away the image on an error and instead show the “image not found” picture. That really doesn’t make sense I believe, as a partial image is better than that default one – especially when a large portion of the image has been downloaded already.

Follow-up effects

Other effects of this change that possibly might be discovered and cause some new fun reports: prematurely cut off transfers of javascript or CSS will discard the entire javascript/CSS file. Previously the partial file would be used.

Of course, I doubt that these are the files that are as commonly cut off as many other file types but still on a very slow and bad connection it may still happen and the new behavior will make Firefox act as if the file wasn’t loaded at all, instead of previously when it would happily used the portions of the files that it had actually received. Partial CSS and partial javascript of course could lead to some “fun” effects of brokenness.

Http2 interim meeting NYC

Sunday, June 8th, 2014

On June 5th, around thirty people sat down around a huge table in a conference room on the 4th floor in the Google offices in New York City, with a heavy rain pouring down outside.

It was time for another IETF http2 interim meeting. The attendees were all participants in the HTTPbis work group and came from a wide variety of companies and countries. The major browser vendors were represented there, and so were operators and big service providers and some proxy people. Most of the people who have been speaking up on the mailing list over the last year or so, unfortunately with a couple of people notably absent. (And before anyone asks, yes we are a group where the majority is old males like me.)

Most people present knew many of the others already, which helped to create a friendly familiar spirit and we quickly got started on the Thursday morning working our way through the rather long lits of issues to deal with. When we had our previous interim meeting in London, I think most of us though we would’ve been further along today but recent development and discussions on the list had actually brought back a lot of issues we though we were already done with and we now reiterated a whole slew of subjects. We weren’t allowed to take photographs indoors so you won’t see any pictures of this opportunity from me here.

Google offices building logo

We did close many issues and I’ll just quickly mention some of the noteworthy ones here…

Extensions

We started out with the topic of “extensions”. Should we revert the decision from Zurich (where it was decided that we shouldn’t allow extensions in http2) or was the current state of the protocol the right one? The arguments for allowing extensions included that we’d keep getting requests for new things to add unless we have a way and that some of the recent stuff we’ve added really could’ve been done as extensions instead. An argument against it is that it makes things much simpler and reliable if we just document exactly what the protocol has and is, and removing “optional” behavior from the protocol has been one of the primary mantas along the design process.

The discussion went back and forth for a long time, and after almost three hours we had kind of a draw. Nobody was firmly against “the other” alternative but the two sides also seemed to have roughly the same amount of support. Then it was yet again time for the coin toss to guide us. Martin brought out an Australian coin and … the next protocol draft will allow extensions. Again. This also forces implementation to have to read and skip all unknown frames it receives compared to the existing situation where no unknown frames can ever occur.

BLOCKED as an extension

A rather given first candidate for an extension was the BLOCKED frame. At the time BLOCKED was added to the protocol it was explicitly added into the spec because we didn’t have extensions – and it is now being lifted out into one.

ALTSVC as an extension

What received slightly more resistance was the move to move out the ALTSVC frame as well. It was argued that the frame isn’t mandatory to support and therefore easily can be made into an extension.

Simplified padding

Another small change of the wire format since draft-12 was the removal of the high byte for padding to simplify. It reduces the amount you can pad a single frame but you can easily pad more using other means if you really have to, and there were numbers presented that said that 255 bytes were enough with HTTP 1.1 already so probably it will be enough for version 2 as well.

Schedule

There will be a new draft out really soon: draft -13. Martin, our editor of the spec, says he’ll be able to ship it in a week. That is intended to be the last draft, intended for implementation and it will then be expected to get deployed rather widely to allow us all in the industry to see how it works and be able to polish details or wordings that may still need it.

We had numerous vendors and HTTP stack implementers in the room and when we discussed schedule for when various products will be able to see daylight. If we all manage to stick to the plans. we may just have plenty of products and services that support http2 by the September/October time frame. If nothing major is found in this latest draft, we’re looking at RFC status not too far into 2015.

Meeting summary

I think we’re closing in for real now and I have good hopes for the protocol and our progress to a really wide scale deployment across the Internet. The HTTPbis group is an awesome crowd to work with and I had a great time. Our hosts took good care of us and made sure we didn’t lack any services or supplies. Extra thanks go to those of you who bought me dinners and to those who took me out to good beer places!

My http2 document

Yeah, it will now become somewhat out of date and my plan is to update it once the next draft ships. I’ll also do another http2 presentation already this week so I hope to also post an updated slide set soonish. Stay tuned!

Wireshark

My plan is to cooperate with the other Wireshark hackers and help making sure we have the next draft version supported in Wireshark really soon after its published.

curl and nghttp2

Most of the differences introduced are in the binary format so nghttp2 will need to be updated again – it is the library curl uses for the wire format of http2. The curl parts will need some adjustments, for example for Content-Encoding gzip that no longer is implicit but there should be little to do in the curl code for this draft bump.

Bye bye RFC 2616

Saturday, June 7th, 2014

In August 2007 the IETF HTTPbis work group started to make an update to the HTTP 1.1 specification RFC 2616 (from June 1999) which already was an update to RFC 2068 from 1996. I wasn’t part of the effort back then so I didn’t get to hear the back chatter or what exactly the expectations were on delivery time and time schedule, but I’m pretty sure nobody thought it would take almost seven long years for the update to reach publication status.

On June 6 2014 when RFC 7230 – RFC 7235 were released, the single 176 page document has turned into 6 documents with a total size that is now much larger, and there’s also a whole slew of additional related documents released at the same time.

2616 is deeply carved into my brain so it’ll take some time until I unlearn that, plus the fact that now we need to separate our pointers to one of those separate document instead of just one generic number for the whole thing. Source codes and documents all over now need to be carefully updated to instead refer to the new documents.

And the HTTP/2 work continues to progress at high speed. More about that in a separate blog post soon.

More details on the road from RFC2616 until today can be found in Mark Nottingham’s RFC 2616 is dead.

Why SFTP is still slow in curl

Wednesday, May 14th, 2014

Okay, there’s no point in denying this fact: SFTP transfers in curl and libcurl are much slower than if you just do them with your ordinary OpenSSH sftp command line tool or similar. The difference in performance can even be quite drastic.

Why is this so and what can we do about it? And by “we” I fully get that you dear reader think that I or someone else already deeply involved in the curl project should do it.

Background

I once blogged a lengthy post on how I modified libssh2 to do SFTP transfers much faster. curl itself uses libssh2 to do SFTP so there’s at least a good start. The problem is only that the speedup we did in libssh2 was because of SFTP’s funny protocol design so we had to:

  1. send off requests for a (large) set of data blocks at once, each block being N kilobytes big
  2. using a several hundred kilobytes big buffer (when downloading the received data would be stored in the big buffer)
  3. then return as soon as there’s one block (or more) that has returned from the server with data
  4. over time and in a loop, there are then blocks constantly in transit and a number of blocks always returning. By sending enough outgoing requests in the “outgoing pipe”, the “incoming pipe” and CPU can be kept fairly busy.
  5. never wait until the entire receive buffer is complete before we go on, but instead use a sliding buffer so that we avoid “halting points” in the transfer

This is more or less what the sftp tool does. We’ve also done experiments with using libssh2 directly and then we can reach quite decent transfer speeds.

libcurl

The libcurl transfer core is basically the same no matter which protocol that is being transferred. For a normal download this is what it does:

  1. waits for data to become available
  2. read as much data as possible into a 16KB buffer
  3. send the data to the application
  4. goto 1

So, there are two problems with this approach when it comes to the SFTP problems as described above.

The first one is that a 16KB buffer is very small in SFTP terms and immediately becomes a bottle neck in itself. In several of my experiments I could see how a buffer of 128, 256 or even 512 kilobytes would be needed to get high bandwidth high latency transfers to really fly.

The second being that with a fixed buffer it will come to a point every 16KB byte where it needs to wait for that specific response to come back before it can continue and ask for the next 16KB of data. That “sync point” is really not helping performance either – especially not when it happens so often as every 16KB.

A solution?

For someone who just wants a quick-fix and who builds their own libcurl, rebuild with CURL_MAX_WRITE_SIZE set to 256000 or something like that and you’ll get a notable boost. But that’s neither a nice nor clean fix.

A proper fix should first of all only be applied for SFTP transfers, thus deciding at run-time if it is necessary or not. Then it should dynamically provide a larger buffer and thirdly, for upload it should probably make the buffer “sliding” as in the libssh2 example code sftp_write_sliding.c.

This is also already mentioned in the TODO document as “Modified buffer size approach“.

There’s clearly room for someone to step forward and help us improve in this area. Welcome!

curl dot-to-dot

Less plain-text is better. Right?

Tuesday, May 13th, 2014

Every connection and every user on the Internet is being monitored and snooped at to at least some extent every now and then. Everything from the casual firesheep user in your coffee shop, an admin in your ISP, your parents/kids on your wifi network, your employer on the company network, your country’s intelligence service in a national network hub or just a random rogue person somewhere in the middle of all this.

My involvement in HTTP make me mostly view and participate in this discussion with this protocol primarily in mind, but the discussion goes well beyond HTTP and the concepts can (and will?) be applied to most Internet protocols in the future. You can follow some of these discussions in the httpbis group, the UTA group, the tcpcrypt list on twitter and elsewhere.

IETF just published RFC 7258 which states:

Pervasive Monitoring Is a Widespread Attack on Privacy

Passive monitoring

Most networking surveillance can be done entirely passively by just running the correct software and listening in on the correct cable. Because most internet traffic is still plain-text and readable by anyone who wants to read it when the bytes come flying by. Like your postman can read your postcards.

Opportunistic?

Recently there’s been a fierce discussion going on both inside and outside of IETF and other protocol and standards groups about doing “opportunistic encryption” (OE) and its merits and drawbacks. The term, which in itself is being debated and often is said to be better called “opportunistic keying” (OK) instead, is about having protocols transparently (invisible to the user) upgrade plain-text versions to TLS unauthenticated encrypted versions of the protocols. I’m emphasizing the unauthenticated word there because that’s a key to the debate. Recently I’ve been told that the term “opportunistic security” is the term to use instead…

In the way of real security?

Basically the argument against opportunistic approaches tends to be like this: by opportunistically upgrading plain-text to unauthenticated encrypted communication, sysadmins and users in the world will consider that good enough and they will then not switch to using proper, strong and secure authentication encryption technologies. The less good alternative will hamper the adoption of the secure alternative. Server admins should just as well buy a cert for 10 USD and use proper HTTPS. Also, listeners can still listen in on or man-in-the-middle unauthenticated connections if they capture everything from the start of the connection, including the initial key exchange. Or the passive listener will just change to become an active party and this unauthenticated way doesn’t detect that. OE doesn’t prevent snooping.

Isn’t it better than plain text?

The argument for opportunism here is that there will be nothing to the user that shows that it is “upgrading” to something less bad than plain text. Browsers will not show the padlock, clients will not treat the connection as “secure”. It will just silently and transparently make passive monitoring of networks much harder and it will force actors who truly want to snoop on specific traffic to up their game and probably switch to active monitoring for more cases. Something that’s much more expensive for the listener. It isn’t about the cost of a cert. It is about setting up and keeping the cert up-to-date, about SNI not being widely enough adopted and that we can see only 30% of all sites on the Internet today use HTTPS – for these reasons and others.

HTTP:// over TLS

In the httpbis work group in IETF the outcome of this debate is that there is a way being defined on how to do HTTP as specified with a HTTP:// URL – that we’ve learned is plain-text – over TLS, as part of the http2 work. Alt-Svc is the way. (The header can also be used to just load balance HTTP etc but I’ll ignore that for now)

Mozilla and Firefox is basically the only team that initially stands behind the idea of implementing this in a browser. HTTP:// done over TLS will not be seen nor considered any more secure than ordinary HTTP is and users will not be aware if that happens or not. Only true HTTPS connections will get the padlock, secure cookies and the other goodies true HTTPS sites are known and expected to get and show.

HTTP:// over TLS will just silently send everything through TLS (assuming that it can actually negotiate such a connection), thus making passive monitoring of the network less easy.

Ideally, future http2 capable servers will only require a config entry to be set TRUE to make it possible for clients to do OE on them.

HTTPS is the secure protocol

HTTP:// over TLS is not secure. If you want security and privacy, you should use HTTPS. This said, MITMing HTTPS transfers is still a widespread practice in certain network setups…

TCPcrypt

I find this initiative rather interesting. If implemented, it removes the need for all these application level protocols to do anything about opportunistic approaches and it could instead be handled transparently on TCP level! It still has a long way to go though before we will see anything like this fly in real life.

The future will tell

Is this just a fad that will get no adoption and go away or is it the beginning of something that will change how we do protocols in the future? Time will tell. Many harsh words are being exchanged over this topic in many a debate right now…

(I’m trying to stick to “HTTP:// over TLS” here when referring to doing HTTP OE/OK over TLS. This is partly because RFC2818 that describes how to do HTTPS uses the phrase “HTTP over TLS”…)